Archive for the ‘Thinking’ Category

Bah Humbug: A Little Yuletide Rant

Wednesday, December 7th, 2011

December is here and folks at Digit are getting into the Christmas spirit. At least some of us are.

Last week I was beyond excited; pinterest boards gathered for inspiration, recipes scoured over, Christmas party finally agreed upon and booked, presents lists written. But when I came to actually doing it all, to putting my shopping plans into action, I thought, what’s happened to all the shops?

Firstly, decorations: I’m very keen on making things physical and digital, but when it comes to getting crafts supplies, where do you go? Online, that’s where. To a million different stockists; to trying to identify something from a grainy picture which can only really be decided by looking at the real thing. Size, texture and colour can’t be replicated on a screen. And then there’s the delivery and waiting. I wanted to buy a single box of paper fastners the other day priced at 99p, but was expected to pay £2.95 for postage! Same goes for our £5-budget office Secret Santa. Marvellous.

A nice Christmas outfit was bound to cheer me up. With news that one of the Kings of the High Street is planning on closing 260 stores next year, I thought I better enjoy it while it still exists. After trying on lots of things I found the perfect dress, and it was 20% off for one day only. Worried it may be slightly too tight come Christmas day, I asked the assistant for a bigger size. Sure enough, there were none, and the line, ‘have you tried online?’ popped up. Instant let-down.

I don’t know what the solution is, with rents going up and the economic benefits to businesses going online. I suppose I can see why they do it, but they simply can’t take away all the joys of doing things in real life or people will stop bothering altogether. I love shopping. It’s a hobby of mine. I don’t want it to become over-convenient! I want to discover and to be spontaneous. I want to buy myself a frock at the drop of a hat, and I want to have fun doing it. I don’t want my shopping experience to become a confused trawl through websites only to get the wrong thing and be forced to queue at the post office to send it back (if post offices continue to exist in due time).

Luckily last night I did restore some of my Christmas spirit with a trip to Columbia Road for some festive late night shopping (every Wednesday night in the lead up until Christmas). A chance to get some lovely, really unique gifts with twinkly lights and mulled wine thrown in for good measure.

I know that this post will cause some debate in the office as there are online consumers and retailers who have taken shopping to a whole new level. But for me? I just don’t get it.

(Image courtesy of TimeOut London)

Introducing School of Digit: A School Within a Studio

Friday, November 25th, 2011


Collective knowledge is part of what defines Digit.  We work in collaborative, multidisciplinary teams across projects and at all stages, approaching our work with equal parts vision, strategy, design intelligence and technological expertise.

There’s no doubt in our minds that the only thing better than a team that works well together is a team that truly understands and values what each member brings to the group. So we’ve decided to expand on our passion for collaboration with in-house skills sharing by launching a school-within-a-studio, School of Digit.

Based on a curriculum created by us and for us,  School of  Digit is one way the studio is actively creating a culture of informed collaboration. The school is comprised of a series of talks and workshops led by members from each of our studio teams — Strategy, Technology, Design, User Experience, Production and Finance, and will soon include outside experts who can teach us new skills.

We held our very first class this morning on Brand Strategy. Stay tuned for our school calendar, and if you’d like to attend a class, drop us a line and register.

 

Behold the beauty of Flash Player 11 – 3D games in the browser for everyone

Friday, September 2nd, 2011

On the 27th of February 2011 at the Flash Gaming Summit in San Francisco Adobe announced a new feature for Flash Player – hardware accelerated 3D support. Native 3D support has long been a requested feature from the Flash Community, open source 3D libraries such as Papervision3D and alternativa3d have enabled developers to create rich interactive 3D content but only to a limited scale.

Following the announcement by Adobe, the Unity3D team announced the added support for Unity3D to Flash Player deployment. Over the past 5 years Unity3D has provided both up-and-coming game developers and expert game developers an all-in-one game engine with support to publish to Xbox 360, Nintendo Wii and Playstation 3.

What does this mean for the average internet user?

Because 99% of all internet users have Flash Player installed on their browser, all of that 99% will have access to 3D games through their browsers without having to worry about which version of whatever browser they are using.

The WebGL experiments currently going on are admittedly very impressive, especially the WebGL Water demo by Evan Wallace. Whilst WebGL is the current craze, it will never be compatible on every browser (due to security and hardware restrictions), whereas Flash Player near enough will. Flash Player uses both DirectX and OpenGL as ways to render graphics to the screen, whereas WebGL uses OpenGL which requires a WebGL compatible browser. Many developers have doubted the future of Flash over the recent years, but this could mark a new beginning where Flash will once again reign as the most popular and preferred way to deliver rich interactive experiences for everyone.

Now if you haven’t already watched the video demonstration from the latest Unity3D blog, watch it here and be amazed at the performance and quality.

Images in this post are © of Unity3D

The Quantified Self

Friday, May 27th, 2011

Ever kept a diary? Weighed yourself? Or tried a heart rate monitor? How about kept a detailed record of your mood, calorific input and expenditure, sleep patterns, stress levels, water and energy use or where your money goes? Some people do…

Self-hacking
Self-hackers  (to use a London Quantified Self Group term) are those interested in measuring certain aspects of people’s lives in order to uncover underlying causes and effects of the things we do, our health, how we feel and ultimately how we ‘fix’ ourselves.

There are an ever-growing number of devices and services enabling the capture of our actions and status. Here’s just a few of them:

Hungry?
Services such as online food diaries enable the individual to, tediously, record their calorific consumption and use. This information is used to monitor if they are going to be consuming more energy than they will expend. In contrast services such as the ‘Magical Meal Logging’: Meal Snap provides calorific estimates based upon photos you take of your food.

 

 

 

 

 

 

 

 

Sleepy?
Sleep devices, such as the Wakemate monitors, use accelerometers such as those found in Smartphones, to track sleep time and stages. The user can also request to be woken within an optimal sleep stage window.

Where does your money go?
One of the tools for tracking spending habits is the ‘Lovemoney’ Money Tracker

This service enables the monitoring of financial ins and outs of multiple accounts. This data is then fed back as pie charts chunked into different categories such as travel and groceries.

iSave water
The iSAVE Water-Saving Faucets indicates water usage and temperature. By making the cause and effect of people’s actions obvious these types of immediate feedback loops are believed to help motivate people to conserve water and energy use.

Sharing the where
Sports-tracker: Nokia’s exercise monitoring and sharing mashup tool is one of many exercise monitoring tools that enables  people to track their movements and, if they wish, share them with others. The social side of these tools can be both a motivating factor for improving, as well as just -creepy.

So, are you eating well? Drinking too much? How stressed are you? Get enough sleep last night? How about last month?

Don’t care, don’t know?  More information and many more tools can be found at: quantifiedself.com

NFC: What it is, and why you should care…

Thursday, May 12th, 2011

NFC (Near Field Communication) will be the next big thing in mobile. So here’s our take on what looks to be a promising technology…

First the tech bit: NFC is a short-range, wireless technology similar in application to QR codes, but without the camera or visible code. It works by broadcasting a radio field that can power a passive tag using magnetic induction. A tag is a miniature antenna that contains a small amount of digital information (a URL, for instance). The device emitting the field is then able to read this information wirelessly.

And now the fun part: Contactless data transfer can have many uses, especially when the tags can be stickers or cards. NFC mobile-enabled devices (Samsung Nexus S being one) can read NFC tags and direct the user to the appropriate URL simply by waving the device near the tag. The big idea which will see NFC take off is undoubtedly mobile payments via NFC. Google are rumoured to have a contactless payment system in the works, and with the Android market heating up, we can expect it to be fairly widespread.

In short, it’s not here yet but it will be soon.

London stays catwalks ahead at embracing digital

Tuesday, October 26th, 2010

Since my last post covering the use of interactive technologies at London Fashion Week 09, I thought I’d take a fresh look at how the fashion industry is using technology to bring itself closer to its audience this season.

Live Streaming of Shows

London Fashion Week continued to expand their Digital Schedule this year, almost doubling the number of shows that were available to watch live online. This is a further step to increasing the accessibility of London shows to a global audience, allowing not only fashion bloggers a front row seat, but also giving the wider public a live ‘insider’ experience of shows which would previously not have been accessible to them.

lfw-digital

Real-Time Pre-Ordering

Realising the potential of this new ‘public’ audience, Burberry set about  introducing their own ‘Retail Theatres‘. By installing huge 20ft wide screens, a real-time shopping experience was created using iPads for in-store shoppers to pre-order items as they were walked down the catwalk. Even the makeup used in the show was available to pre-order via the iPad app, all live and seamlessly integrated.

“We are now as much a media-content company as we are a design company, because it’s all part of the overall experience. So it’s a big deal. It’s changing the whole system of buying, and the whole cycle of production. Basically you can buy every bag that goes down the runway and every coat and all the make-up as well.” - Christoper Bailey – Creative Director at Burberry

lfw-burberry

Following Henry Holland’s ‘buy beside the catwalk’ Blackberry app last season, an increasing number of smaller designers have also been taking pre-orders alongside their online steams. JW Anderson reported that boots from his last show completely sold out from real-time website pre-orders, before his show had even finished.

jwanderson

Physical technology

Being a popular phone brand of choice amongst the fashion community, Blackberry themselves decided to launch their own campaign ‘London Fashion Catwalk‘. Combining green-screen video and integration between their website and users phones, Blackberry invited users to ‘Strut their stuff’ on a virtual catwalk which superimposed participants onto a Blackberry video runway.

lfw-blackberry

High-Tech Barbie

Showstudio decided to take their fashion week coverage to a new level, recruiting a high-tech Barbie as the latest member of their blogging team. Armed with a built-in camera and microphone, Barbie captured all of the latest action from both catwalk side and backstage, all of which was frequently uploaded to her own blog throughout London Fashion Week.

lfw-showstudio

Augmented Reality Using Face-Tracking

We also saw designers themselves bringing technology directly into their shows. Following her world-first Augmented Reality presentation last season, Carrie Mundane aka ‘Cassette Playa’ yet again wowed audiences with an interactive installation to present her latest work. Using touch-screens and face-tracking technology, pieces from her latest collection were magically augmented onto a live video of the users face, allowing them to virtually ‘wear’ her designs.

lfw-cassetteplaya

New York shows some serious competition

‘Target’ completely blew audiences away with their amazing interactive dance and light show, which took over a whole building and all of it’s windows in one of the biggest fashion spectacles New York Fashion Week has ever seen. Check out the video here:

And finally…

Back in London and continuing the theme of light, JW Anderson used lasers to create his catwalk finale spectacle. Lastly, taking a slightly different approach to lighting, wig maker Charlie Le Mindu literally lit up the runway with an electronic LED headlamp and light-up bra pieces. Definitely one of the more unusual ways we’ve seen a designer integrate technology into their work this time round…

lwf-charlielemindu

So, that’s all for this season! Until next time you can find out more about Digit’s research into Luxury and Digital in our latest white paper here. Look out for Digit’s latest fashion project also launching in our portfolio very soon…

Digit’s Luxury & Digital breakfast

Tuesday, July 20th, 2010

The theme for the second of the Digit breakfast series was Luxury & Digital. We’ve been doing quite a bit of thinking on this topic recently, which started with a whitepaper. To push our thinking further, we decided to talk to some luxury experts and the video gives you a glimpse into what was discussed.

Thanks very much to everyone who attended.

Credits for video images
thisisglamorous.com, http://www.flickr.com/photos/joeywan/, http://www.flickr.com/photos/peregrinari/, http://www.flickr.com/photos/cyberslayer/

Words

Wednesday, July 14th, 2010

Last week we were lucky to have Louis Antwi join us as part of the WPP micro-fellowship intern programme. He kindly wrote a piece on his love of words and poetry. Enjoy!

louis

I love words.

Written down. Spoken aloud. Imagined.

They don’t have to be long words. They don’t have to be fancy words. They don’t even have to be in the right order.

You can use a handful of them to tell a complete story. Ernest Hemingway once said that one of his greatest pieces of work consisted of just 6 of the beautiful little things; “For sale: baby shoes, never worn.”

But I’m worried for the future. Where do words fit into the life of today’s human? Will they be bullied into working in the hazardous industries of business reports and shopping lists or worse, in Tweets telling the world of the success of said shopping lists?! Will the spoken word cease to exist forever, replaced by a series of iGestures, the physical hieroglyphics of the modern world?

Probably not. But how we interact using words is most certainly changing. Thankfully there are still pioneers, heroes amongst digital men who are two steps ahead of the game and are bringing the rest of us along with them.

These are just a few of the brilliant projects I have come across recently.

Such Tweet Sorrow: Actors play out the classic Shakespearean tale of star crossed lovers Romeo and Juliet over five weeks through the medium of Twitter. 140 words of love in its deadliest form and Montague-Capulet hatred. Twitter put to better use than the usual shouting about cats.

Poetry Mosaic: London based poet, Naomi Woodis, cuts and pastes together extracts of reactions to her stimulant questions to create a completely new poem. The results are astonishing.

Six Word Stories: And so we return to Hemingway. Since 2008 sixwordstories.net has published user submitted ultra-short stories inspired by the great man’s original. Sixwordstories can also be found on Twitter. Famous writers have also jumped on the bandwagon. Here’s a few of the best.

Simon Armitage’s slightly humorous (although probably not to John) offering: “Megan’s baby: John’s surname, Jim’s eyes.”
Hari Kunzru’s ominous “Stop me before I kill again.”
And of course the inspired; “Man steals some watches. Gets time.” from the sixwordstories.net contributor Bogusky.

Now you know you won’t be able to stop. Answers on a postcard.

Digit’s Measuring Experiences breakfast

Friday, June 4th, 2010

A few weeks back, Digit hosted a very interesting breakfast discussion. The theme of the discussion was about how to measure experiences, both online and offline.

We hosted the breakfast because we had been pondering over how best to measure the success of our own work. And we were finding that many of the ‘digital’ solutions out there were very good at giving us facts and figures, but they didn’t get to the heart of why people did, or did not, enjoy the experiences we were creating.

So we decided to stop talking amongst ourselves and to invite a small group of people – who are all experts at creating experiences in their field – to help us. We asked them how they measured the success of their work; be it creating fabulous meals, hosting memorable events, organizing charity demonstrations, or political campaigning.

The discussion was wide-ranging and lively and certainly gave us some food for thought. Watch the video to find out more!

Look out for more Digit breakfasts in the near future. Next one up – luxury & digital.

Credits

We feel fine – Jonathan Harris / House of Cards – Radiohead / Service cloud – Saleforce.com / drgandy – cheering MIT alumni / xanetia – hearts on hands / Philippe Lavayer – Olympic flame protesters arguing / MOVED! – Thumbs up with smiley face / Stuart Pilbrow – Face behind numbers on a screen / Re_birf – numbers etched in marble / Untrained eye – ‘the Human zoo’, people in a gallery

The Digital Election

Friday, May 7th, 2010

eated

So after months spent campaigning, 30 million votes cast and a LOT of money spent, the General Election is finally over. Well, sort of. There’s still days and days to come of haggling over who gets to be the winner and then, inevitably, a big rematch within a year. Nevertheless, we thought it would be a good idea to cast our eyes back over the campaign to examine the role Digital Media played in it.

This was supposed to be ‘The Digital Election’. Strategists on all sides spent months studying the grassroots social media campaigns that helped sweep Obama into office a year and a half ago. The Democrats employed the services of pioneering agencies like Droga 5 and Blue State Digital to help marshal an army of young engaged supporters who organised over 200,000 campaign events and donated more than $500 million.

GreatSchlep1

The Great Schlep campaign helped bring the crucial state of Florida over to Obama and duly won a slew of awards including the Black Pencil at D&AD. The Democrats even had their own travel agency, Obamatravel, which helped volunteers club together to get themselves out to the key swing states where their services could make the most difference.

When it came to the British election, the battle was going to be waged not just between Red and Blue (and yellow, a bit) but between Old and New media; with expensive billboard campaigns and newspaper endorsements on one side and Social Networks, Youtube clips and Crowd Sourcing on the other.

cameron_1563312c

In that battle at least, it seems that the forces of Good have triumphed. Despite spending millions on a billboards featuring David Cameron’s massive earnest face, the Conservatives saw their campaign backfire when these started to be ruthlessly graffittied and websites popped up enabling people to create their own spoof versions (if nothing else, Art Directors will have learned not to leave any white space in political posters in future..)

Equally, when the rightwing press launched a vicious attack on Nick Clegg after his impressive performance in the TV debates, these were quickly lampooned on Twitter via the #nickcleggsfault hashtag.

However, the key feature of these and other online highlights, is that they were all created by ordinary members of the public. Nothing digital the parties did themselves seems to have had any impact whatsoever.

One the one hand, this is incredibly refreshing showing that we’ve finally moved on from the ‘Sun wot won it’ days when powerful newspapers told us what to do and then claimed all the credit. This was the election of ‘User Generated Comment’ (tm!) with actual real-life people getting a say and setting the agenda.

sun-parody.jpg.scaled.1000

On the other hand, it’s noticeable that, where-as the digital campaigns in the American election were positive, inspirational and helped bring about a change for the better, the British equivalents were mainly just about taking the piss.

Maybe this is just indicative of our national tendency towards cynicism and ironic humour – they get The West Wing, we get The Thick of It. However, the fact the results of this election haven’t ended up being as transformational as was initially predicated, suggests that a digital campaign needs to have positive and uplifting message if it’s actually going to have any electoral impact.

Then again, it obviously helps if you have inspirational candidates to vote for…